I thought the third video was really interesting when he brought the character and the spinning gem into it, just having the gem made it feel so much more like a game than i would have thought. It seems really customisable which i think is really cool as using all the same aspects everyone could have a really different end product, this is really exciting as it'll be really cool to have a look and see how everyone else thinks in this regard.
I think it will be a lot more fun messing around with it in college as it should run a lot smoother and be more enjoyable overall as it was kinda annoying to try follow along on my computer considering any time I messed with the terrain it would take a few (about 20) seconds for it to update.
Overall I think the introduction to Unity was really enjoyable as it made clear we really are going to be making a full functioning game.
(This is a screenshot i took from within Unity)
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